Thursday, 18 April 2013
So Black and White then. Not a game I've been looking forward to particularly. It poses a lot of problems, both personal and practical and I'm not sure how it'll pan out just yet. Firstly, I got a bit sick of it when it first came out. It's lengthy unskippable tutorial, and laboured, hand-holding opening hour really didn't hold up to replays. It's also one of those games where the choices are so 'black and white' that it's easy to make sure you pick the 'right' one depending on your intended play-style. There's no chance you'll do something assuming it was good but find out it was actually evil. The other big issue is how I should calculate failure. As a God I can't die, and I don't remember ever reaching a point where my village exploded or anything. Can your creature die? That might be a good measure. Anyway, let's see how I got on...
Monday, 1 April 2013
I always talk about how I think I'd be pretty good at surviving the zombie apocalypse, so much so, that I really do want it to happen. Really. I do. I've seen enough zombie films in my time, so I know how they move and what they feast on. How to get rid of them? Well, I've practically grown up playing video games, so obviously I know to aim for the head. My youth was training.
The flat I'm currently renting seems to be perfectly designed against the undead horde, too. Firstly, I'm on the 2nd floor in this house. Second, the narrow entrance to our flat acts as a brilliant choke point. Thirdly, my cupboards are well stocked with baked beans and green herbs. And lastly, I own a shotgun.
Okay, well I might have embellished that a little bit.
I actually live on the first floor.
What I would be very rubbish at though, is evacuating a whole city. I can't stand middle management, you see. Unfortunately for me, this would be the goal of the next game on the list: Atom Zombie Smasher.